![]() ![]() We also compare the improvements over the previous showing, enhancements within the engine, and much more. The biggest question after the show(s) was: why is it 30fps on Xbox Series X and Series S and not 60fps? In this IGN Performance preview, we dive into the details shared by the team, the revealed PC minimum and recommended specifications, and how the Creation Engine 2 works, comparing the previous games to gauge some of the potential reasons why the team might have chosen 30fps. With Starfield being the center of the Xbox 2023 Showcase last week, Bethesda gave us a deep dive into one of the biggest games this generation. For more information about the Unity engine’s scalable possibilities, check out our rundown of Unity’s possibilities. We're still working with some of the ideas that didn't make it into Limbo." Keep checking back to IGN for more information on PlayDead’s Project 2 as it’s released. "Many ideas were cut, right up until the very end. "We always experiment with ideas," he said. According to a description in that listing, Project 2 "tells the story of a boy's struggle against evil forces trying to take over the world through questionable experiments on human bodies." Few details are available, but in the past Patti said that Project 2 is “ more crazy” than Limbo as well as “more 3D than you would think,” and that it’s “more weird” than Limbo in “many ways.” Despite that comment, Jensen noted that some elements from Project 2 may come from ideas cut from Limbo. While we don’t know much about the game so far, a listing for Project 2 on the Danish government’s website last month revealed that the game is a “puzzle platform/adventure” and is currently listed as coming to PlayStation 3, Xbox 360, PC and Mac. ![]() As the codename implies, Project 2 is PlayDead’s second game, following the successful Limbo, which sold more than one million copies worldwide. ![]()
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